about

about

about

CV

👨🏻‍💻 Current

Staff Product Designer at Digit (San Francisco/ Salt Lake City / Remote) 2021 - Present

Staff Product Designer at Digit
(SF / SLC ) 2021 - Present

Staff Product Designer at Digit
(SF / SLC ) 2021 - Present

🗃 Past

Staff Product Designer at Edmodo in San Mateo, California 2018–2021

Freelance Designer at various companies in San Francisco, California 2016-2019

Sr. Product Designer at Instamotor in San Francisco, California 2016–2018

Sr. Product Designer at Experticity in SLC, Utah 2014–2016

Product Designer at Lendio in Salt Lake City, Utah 2012–2014

Staff Product Designer @ Edmodo
San Mateo, California 2018–2021

Sr. Product Designer @ Instamotor
San Francisco, California 2016–2018

Sr. Product Designer @ Experticity
SLC, Utah 2014–2016

Product Designer @ Lendio
Salt Lake City, Utah 2012–2014

Staff Product Designer @ Edmodo
San Mateo, California 2018–2021

Sr. Product Designer @ Instamotor
San Francisco, California 2016–2018

Sr. Product Designer @ Experticity
SLC, Utah 2014–2016

Product Designer @ Lendio
Salt Lake City, Utah 2012–2014

🎓 Education

Utah State University, Design 2008–2012

Utah State University
Design 2008–2012

Utah State University
Design 2008–2012

Design thinking

Design thinking

Design
Thinking

I see myself as a facilitator, turning the ideas and goals of a product team into tangible concepts ready for testing, building, shipping, and further improvement. To create and validate these ideas, I employ various design methodologies, including design sprints, workshops, card sorting, and guerrilla testing.

FigJam workshops

Working directly with stakeholder to facilitating collaborative, in-depth conversations to ensure I design a great experience for the members of the product

Core flows

Customer

Aquisition

HMW

Frameworks & flows

I often collaborate with engineers to best define flows and frameworks needed to build a member's experience while also take in account the complexities of the existing codebase.

Design sprints

I like to employ a 2-3 day design sprint adapted off GV's week long design sprint. I have found this enables the team to bring in more participants and yields better results.

Currently Thinking About